Showing posts with label high score. Show all posts
Showing posts with label high score. Show all posts

Monday, March 3, 2008

Lotus's Game ~ HEART HOOPLA

In Lotus' game, Heart Hoopla, you need to match 3 of the same color hearts. Using the mouse, you aim to release the heart. The level ends when a heart hits the top.

Notice that you can see the next color heart that will come up next. Use that as part of your strategy. Other tips that may help are: you can bounce the heart off the side, you have 3 sticks of dynamite but you might want to save them for the end when really them. If you have a color heart you can't use right away, aim it out of the way of any 2 color groupings to keep it out of the way for now. If you are aiming for the top row, you can line up your aim by placing your cursor up & outside the range and then bring it down to line it up perfectly. Don't move your arrow between shots because you know where it's aiming, so you can use that as your point of reference when you line up your next shot.




High Scores:
A score of 38, 460 got access to game room plus a nature's heart (contributed by prolo245). 52,004 got the trophy, 75,000 got the panda pinball (contributed by sneck). The highest score reported is 14,5470 by KT
(high scores were reported on the Funkey Fan Forum. You can read about more strategys there)


Zone: Funkeystown


Color of portal and gem shard: Purple


Length of play: 10 minutes as the timer counts down

Funkey BIO:

Lotus are extremely calm & peaceful Funkeys and have an intense connection to the planet - the Great Mother Terrapin. Lotus are friends to all wildlife and have the ability to communicate with many different types of animals; some say they can even talk to trees.
With such a natural bond with the environment, it seems odd that the Lotus reside in the heart of Funkeys Town. Could this be the reason for the broken heart? Then again, maybe it is their strong bond with environment that holds all of Funkeys Town together.
Either way, the Lotus stay cool in all situations, even Master Lox and his evil henchmen don't get the Lotus too worried; their expressions never change.




Tuesday, January 22, 2008

Things you can earn from high scores in U.B. Funkeys


Here are some things you can win for high scores, and the scores that earned them:

Kelpy Station:

Twinx Dream -
A score of 13,680 earned us rainbow wallpaper and we can access the game from our “game room”.

A score of 17,069 got us the Twinx Dream Trophy (and the above when not already won).

Sprout's Blossom Boogie -
A score of 2,970 earned a rare orchid and access from our game room.

A score of 3,750 earned a trophy (and the above if not already won).

Funkeystown -

Funk-Jongg
A score of 11,995 earned a trophy and access to the game from our game room.

A score of 13,206 was an "insane high score" and won a vintage arcade machine.


Funkiki Island:

Webley's Fly Catcher
A score of 5,434 won a trophy and access from the game room.

An "insane" high score of 7,381 in round 7 won The Spider Monkey (he's so cute!) and 120 coins.

Some "totally rad web moves" that were "very fly" won a web shooter.




If you have scores and things you've earned that you'd like to add to our list, please leave a comment, send an email, and/or visit The Funkey Fan Forum and leave a post. Thanks!

Saturday, January 19, 2008

Greetings From U.B. Funkey's Funkiki Island


Funkiki Island is up and running. We had some minor set backs during the process of updating, but the Radica support folks think it's because we're running Windows Vista as our Operating System. We changed some of our security settings, but I'm not sure that's what let the update go through. All is well and working now, and it was worth waiting a day. The Funkeys for Funkiki Island aren't even supposed to be released yet anyway, so we can give the Radica/Mattel folks a break if any of it was due to the not-quite-ready updates!
Funkiki Island has been very fun. Liam has been playing on it whenever he has a spare moment all day yesterday and today. Today we added Flurry, but it's game wasn't easy to figure out on the first try, so we lost interest and went back to Webley's game. I won a trophy for Liam's game room with a score of 5,434. That was complete luck since it was the first time I played it & didn't know what I was doing! The next two times I played, I got very low scores and earned ZERO coins. Also won a web shooter with a score of 3,830, but I think it was the moves that won it. The game said my moves were "fly" (the game is about trapping flies). The web shooter is very cool, it allows you to get through dead-ends by covering it with webs so your Funkey can cross. Liam was able to fill in 2 breaks in the broken bridge and cross over.
I have more to comment on about these new updates, some are puzzling, some are very interesting. But I'll add more tomorrow.....kooties, washing stations, natives, coconuts, and map features are some.
(update - Liam went back to Flurry's game & figured it out all by himself, and he just only turned 6!)
Links to more about Funkiki Island:

U.B. Funkeys, UB Funkey, Funkiki, UB Funkey Flurry